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FPS Sample Project gameplay showing a first-person view with a weapon
FPS Sample Project showing colorful spheres in the environment
Another view of FPS Sample Project gameplay

FPS Sample Project

A fascinating experimental playground that showcases the impressive capabilities of the ThreeJS physics engine. This project isn't so much a traditional game yet as it is an interactive physics sandbox where you can explore a minimalist environment filled with colorful spheres that respond realistically to your movements and actions. The clean, checkerboard aesthetic creates a perfect laboratory setting for experiencing how 3D physics can be implemented in a browser environment. While there's no scoring system or specific objectives currently, the sheer joy of interacting with the physics objects and testing the engine's capabilities provides its own reward. The developer has created an excellent foundation that could easily evolve into a more structured game experience in the future - perhaps with target shooting, time trials, or puzzle elements. For now, it stands as an impressive technical demonstration that's surprisingly fun to explore, offering a glimpse into the potential of browser-based 3D physics.

About the Game

FPS Sample Project is an impressive technical demonstration that showcases the capabilities of the ThreeJS physics engine in a browser environment. While it may not have traditional game objectives yet, it provides a fascinating playground for exploring realistic physics interactions in a clean, minimalist setting.

Developed by I▲N CURTIS, this project represents the growing potential of browser-based 3D experiences. The simple yet effective design creates an ideal environment for testing and experiencing physics simulations without the distraction of complex graphics or gameplay elements.

Why We Love It

What makes FPS Sample Project stand out is its perfect balance of technical achievement and interactive fun. The physics engine responds beautifully to player movements, creating a surprisingly engaging experience despite the lack of traditional game objectives. The colorful spheres scattered throughout the environment provide satisfying feedback as they react to your presence.

The clean, checkerboard aesthetic creates a perfect laboratory setting that puts the focus squarely on the physics interactions. It's a testament to good design that even without scoring systems or specific goals, simply moving through the space and interacting with objects feels rewarding.

Game Details

Developer
Release Date
March 20, 2025
Playability:

How to Play

WASD
Move character
Mouse
Look around
SPACE
Jump
SHIFT
Run

Tips

  • Experiment with the physics by jumping on or near the colorful spheres
  • Try running and jumping to see how momentum affects your movement
  • Use the settings panel on the right to adjust visual effects
  • Look for ways the environment might change as you interact with it